Prompt shell
Ready to copy - no placeholders.
Outline a difficulty ramp for 5 levels: enemy stats curve, new mechanic introductions, and checkpoints per level.
How to use
No placeholders - just copy and use.
Provide (Inputs)
- Player power curve
- Levels count
Expected output (Outputs)
- Difficulty curve
- Mechanic intro plan
Tips
- Introduce one mechanic at a time.
- Use checkpoints before big spikes.
- Telegraph difficulty increases.